[xcrysden] installation of xcrys prelease 1.6

Tone Kokalj tone.kokalj at ijs.si
Wed Mar 18 14:10:18 CET 2009


On Wed, 2009-03-18 at 14:01 +0100, Gabriele Sclauzero wrote:
> Tone Kokalj wrote:
> > On Wed, 2009-03-18 at 09:31 +0100, Gabriele Sclauzero wrote:
> >> I recently tried to do the same. Even if I successfully compiled xcrysden, later I could 
> >> not use it, since I had a problem with the X11 system. The same problem was reported before:
> >> http://www.democritos.it/pipermail/xcrysden/2007-May/000375.html
> >> and I suppose it has not been solved in the meantime.
> > 
> > Because there is nothing to be solved (as far as I know). This is simply related to what
> > you are describing below:
> > 
> >> The problem of your compile may be related to the fact that you're linking to Apple's GL. 
> >> If you really want to compile the source, you should install an external GL (e.g. from 
> >> MacPorts or Fink or install it yourself) and link to that (please have a look at 
> >> Make.macosx-x11.README in system/).
> 
> If I correctly understood the meaning of that file, one could correctly compile if linking 
> with GL libraries other than Apple ones and then run using Apple X11 server. The first 
> step was successfull, but the second wasn't in my case.
> Do I need to install another X11 server (for instance macports one) in order to make it work?


As far as I know, Apple X11 sever should do. (I am keep using "as far as
I know", because I am not a mac user, and my mac experience \approx 0).

Did the precompiled version work on Apple X11 server? If yes, then you
have the answer.

Regards, Tone
-- 
Anton Kokalj
J. Stefan Institute, Jamova 39, 1000 Ljubljana, Slovenia 
(tel: +386-1-477-3523 // fax:+386-1-477-3822)

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